Oxidize
Real-time voxel rendering as a performance study.
Chunked world representation with dynamic meshing.
Mesh generation pipeline optimized for real-time updates.
Performance profiling under varying world sizes.
Simulation, infrastructure, and numerical methods. Building production systems at NAV IT.
Oslo, Norway
Real-time voxel rendering as a performance study.
Chunked world representation with dynamic meshing.
Mesh generation pipeline optimized for real-time updates.
Performance profiling under varying world sizes.
Composable state propagation for physical systems.
RK4 numerical integration with adaptive stepping.
Composable force pipeline — gravity, drag, thrust.
Environment and reference frame modeling.
All services run on a single Mac Mini M4 — deployed through Foundry, exposed through Cloudflare Tunnels.
Production systems with strict requirements for correctness, accessibility, and long-term maintainability.
Data analysis, cloud infrastructure, and internal tooling across short-term placements.
Teaching programming to children through hands-on projects.